I understand, I really do. I get it, you want to prove yourself; you want to show the world that you can put yourself at a disadvantage by using a sniper rifle and still come out on top. You want to show everybody how good you are; something that is, arguably, an intrinsic, caveman-like desire.
Quick-scoping, by definition, requires the use of a sniper rifle. Now the sniper rifles are the only weapons in most first-person shooter games that can earn you a kill in one shot at every single range: they excel in long range engagements, dropping very little damage; they’re usable at mid-range, if you’re quick to aim; and they can be devastating at close range, presuming of course that you’ve got the ‘skills’ to be a successfull quick-scoper. Quick-scoping then, is proof that you are well-rounded player; you fear nobody, you can strike at a moments notice, you’re deadly at all ranges.
But here’s where I think you are wrong… You’re using a weapon that has a one-hit-kill potential at any range. I don’t think that makes you a good player, I think it makes you a coward. Why are you so afraid that you might come across a player that could potentially beat you at a certain range? You’re hiding behind a weapon that has the best ability to kill in a single shot over all ranges: quick-scoping doesn’t prove that you can kill at any range, it proves that you’re afraid to use a weapon that can’t kill at any range. You’re worried that you might see an enemy that you physically can’t hit with the weapon you’re holding - so you compensate by using a weapon that can.
So if I don’t think that quick-scoping is a sign of a good player, then what is? Well that’s obvious: you have to look at the other end of the scale, at the players that are using the least effective weapon over all ranges and are still besting the enemy. Loved by farmers and zombie hunters alike, the shotguns are the real sign of a great player.
With a sniper rifle you can kill over any range. With a shotgun, you can only kill at one range: close. Very close. If you really wanted to prove yourself you’d use a shotgun. It makes sense: it’s the weapon that is the hardest to use. If you see an enemy at long, or even middle, range, you might as well be holding a big stick because you physically cannot hit them. It takes a great player to be able to penetrate the enemies defences, stalk their movements, to get close enough to them so that the melee attack is a viable choice, only to reveal their position with a very loud weapon that has a slow rate of fire, a low ammo count, and extremely limited range.
Calling all quick-scopers! If you think you’re proving yourself by choosing the sniper rifle at the start of every map, then know this: I pity you. I see it as a sign of weakness; you have to hide behind your weapon in order to survive. If you truly want to prove yourself, you’ll swap your optical scopes for iron sights, your ghillie suits for bandoleers, your bullets for buckshot, and you’ll pick up a shotgun instead.